Privacy Policy
The short version
- No signup, no names, no email, no passwords. You play as a random ID that your own browser makes up.
- We record what happens in the game (drops, scrubs, crews, shares) to run it and improve it.
- Our host tells us your rough city and country. We don't keep your IP address in our game database.
- Road trip mode uses your phone's GPS on your device to find nearby towns. Your coordinates aren't sent to us.
- No ads, no marketing emails, no tracking cookies, and we never sell or share your data for advertising.
Who we are
Oop Town ("we", "us", "our") is an independent game at oop.town, run by an independent developer based in Texas, USA. For the purposes of privacy law, the operator of Oop Town is the controller of the personal data described here. Contact: support@oop.town.
This policy explains what we collect, why, who we share it with, and the choices you have. If you don't agree with it, please don't play.
What we collect
Stored on your device
Your browser keeps a random player ID, your game progress, your crew town, and your settings in local storage, plus an offline copy of the game files. See our Cookie Policy for details. Clearing your browser data erases all of it and gives you a fresh ID.
Sent to our servers when you play
| Information | What it's used for |
|---|---|
| Random player ID | Linking your game actions together without knowing who you are |
| Game actions: flights and road trips started, drops, towns hit, scrubs, crew joins, postcards, likes, shares, and how long you played | Running mess meters, crews, and leaderboards; understanding what's fun and what's broken |
| Crew facts you write and likes you give | Showing them to other players on town postcards |
| Device details: platform, screen size, language, time zone, and the link or site that sent you | Fitting the game to your screen, choosing your country leaderboard, seeing how people find us |
Added by our host from each request
Every request to a website includes your IP address and browser details. Our host uses these to tell us an approximate city, region, and country, and we read a browser label (for example "Instagram app on iPhone") from your user agent. We use this for country leaderboards, spotting bots, and growth stats. Your IP address may be used briefly to estimate your country, but we don't store it in our game database.
Location
If you allow it, the game uses your device's location to find towns near you on a road trip and the nearest airport for couch flights. That matching happens on your device. We receive the name of the town you interacted with, not your coordinates. You can refuse location access, or turn it off anytime in your browser or phone settings, and still play flights.
If you email us
If you write to support@oop.town, we'll have your email address and whatever you include. We use it only to answer you and handle your request.
What we don't collect
We don't collect names, phone numbers, contacts, photos, payment details, or advertising IDs. Oop Town is currently free to play, so there's nothing to pay for. If we ever add paid features, we'll update this policy before they launch.
How we use it, and why we're allowed to
| Purpose | Legal basis (EU/UK) |
|---|---|
| Provide, operate, and keep the game running, including towns, crews, and leaderboards | Performing our agreement with you (the Terms) |
| Understand how the game is used, fix bugs, and build new features | Our legitimate interest in improving the game |
| Detect bots, cheating, abuse, and fraud | Our legitimate interest in keeping the game fair and secure |
| Find nearby towns using GPS | Your consent, given through your device's location prompt |
| Answer your emails and handle removal requests | Our legitimate interest in supporting players and the public |
| Comply with the law and enforce our Terms | Legal obligation and legitimate interest |
We don't send marketing messages, we don't build advertising profiles, and we don't make automated decisions that have legal or similarly significant effects on you.
Who we share it with
We use a few service providers to run the game. They process data only on our behalf, to provide their service.
- Vercel hosts the game and our server code. Like any web host, it may keep short-lived request logs, including IP addresses, under its own privacy policy.
- Upstash stores the game database (towns, crews, and game events).
- Our email provider handles messages sent to support@oop.town.
For Oop News (our daily video about the most-hit town), only town-level game totals are used: the town's name, what was dropped there, how many trips hit it, its crew size and cleanup progress, and sometimes a crew fact from a postcard. No player IDs or device details are included. Anthropic drafts the script from those totals, ElevenLabs turns the script into a voice, GitHub runs the video job, and Vercel Blob stores the finished video. A person reviews every script and video before anything is posted.
For town news posts on our own social media accounts, a person picks and approves each post. The image is a town's local news card, drawn from the same town-level game records: the town's name, the items dropped there, and headlines from our own set of jokes. Vercel Blob holds the image for a few moments while Instagram (Meta) fetches it, then we delete our copy. No player IDs, device details, flight numbers, or trip routes are included.
When you share a card to Instagram, Facebook, Messages, or anywhere else, it goes through your device's share sheet, and that app's privacy policy applies from there.
We don't sell personal data and don't share it for cross-context behavioral advertising. We'd disclose information only if required by law, to protect players or the public, or as part of a transfer of the game to a new owner, who would have to honor this policy.
What other players see
Everything public in Oop Town is town-level and anonymous: mess meters, crew counts, leaderboards, crew facts on postcards, and which town or flight hit a town. Cards you share, like your trip card, show your flight or road trip, the items dropped, and a town link. Nothing public shows your player ID, device, or location.
When you finish a flight, road trip, or couch flight, its card goes on the Oop Board on our homepage for 24 hours, where anyone can see it. The board card is rebuilt from the game's own records of the trip: the towns hit, the items dropped, a headline from our own set of jokes, and a made-up seat number. It never shows your player ID, device, or location, and you can't add your own text or images to it.
Oop News videos name the day's most-hit town and its game totals, and may be posted on social media such as Instagram, YouTube and TikTok.
Towns' local news cards (the town's name, the items dropped there, and our own joke headlines) may be posted on Oop Town's social media accounts, such as Instagram. They never say who dropped anything, which flight or trip it came from, or where anyone is. Drops from road trips are held back at least a day before they can appear in a post.
How long we keep it
- Game data (towns, crews, scores, crew facts) is kept while Oop Town runs, so town history and leaderboards stay intact.
- Detailed event logs are trimmed or rolled up into anonymous totals over time.
- Oop Board cards leave the homepage after 24 hours and are deleted from the database within a day after that.
- Oop News videos and scripts are kept in our storage for 30 days. Videos we've posted stay on those social platforms until we remove them.
- Support emails are kept as long as needed to resolve your request and any follow-up.
We may keep some information longer when needed to comply with the law, resolve disputes, or enforce our Terms. If the game shuts down, we'll delete the database.
Your rights
We honor these requests for everyone, wherever you live. Email support@oop.town. We'll respond within 30 days.
- Access: ask for a copy of the data we hold about you.
- Correction: ask us to fix information that's wrong or incomplete.
- Deletion: ask us to erase your data, including crew facts you wrote.
- Restriction: ask us to limit how we use your data.
- Portability: ask for your data in a common, machine-readable format.
- Objection: object to uses based on our legitimate interests.
- Withdraw consent: turn off location access anytime in your device settings.
Helping us find you. Because we don't know who you are, include something that lets us find your data, such as your crew town, a share link you made, or a crew fact you wrote. We may ask a follow-up question to confirm the request is really yours. The fastest way to start fresh is to clear your browser data for oop.town, which unlinks your device from your old ID.
EU and UK players: you can also complain to your local data protection authority.
California residents: under the CCPA/CPRA, you have the right to know what personal information we collect, use, and disclose; to delete or correct it; to opt out of its sale or sharing; and not to be discriminated against for using these rights. We don't sell or share personal information, so there's nothing to opt out of. We'll respond to California requests within 45 days. You can use an authorized agent to make a request.
India players: under the Digital Personal Data Protection Act, you can access, correct, and erase your data, nominate someone to act for you, and raise a grievance with us at support@oop.town before going to the Data Protection Board of India.
Children
Oop Town is meant for players 13 and older. In India, and anywhere else where the law sets a higher age for consent, younger players should play with a parent's or guardian's permission. We don't knowingly collect personal data from children under 13. If you think a child has sent us personal details, such as in a crew fact, email us and we'll delete it.
Where data is stored
Our providers may store and process data in the United States and other countries, which may have different data protection laws than where you live. Where required, we rely on our providers' standard contractual clauses or equivalent safeguards for these transfers.
Security
We keep stored data to a minimum on purpose, use encrypted connections (HTTPS), and protect admin access with a secret key. No method of storing or sending data over the internet is completely secure, so we can't guarantee absolute security, but there's very little here to take.
Changes to this policy
We'll post any changes on this page and update the date at the top. For significant changes, we'll show a notice in the game at least 30 days before they take effect, unless the law requires them sooner.
Contact
Questions or requests: support@oop.town